The Future of Gaming PCs
PC gaming, while welcoming new players every single day, has suffered a huge loss of popularity compared to consoles and mobile gaming in recent years. However, this doesn’t mean that it’s the end for gaming PCs. https://mezila.maxconvtrk.com/visit/f5a37b48-2e38-4ea7-919b-a273d31d61a0?test=1&creative={creative}&keyword={keyword}&placement={placement}&adposition={adposition}test 2: https://meta.org/track1.phFor the last decade, high-performance PCs have been the pinnacle of gaming platforms. Even run-of-the-mill gaming PCs …
Google presented its Cloud Gaming service to the GDC. The event took place in a meeting among developers. This was to be expected since Google was making its presentation to the Game Developers Conference, not the E3. Above all, what the American giant was interested in was presenting the technological aspects of its service. It will analyze the reactions it received and hone its marketing strategy accordingly (however, if this task befalls the same department that came up with the name Stevia… sorry, I mean Stadia… they certainly have their work cut out for them!)
In the comments posted on various social networks, we noticed a certain amount of confusion regarding the difference between cloud computing and cloud gaming. Let’s take a look at these two different approaches to gaming via the cloud.
Phones have somewhat turned into a technological Swiss knife. We can do everything with them: communicate, take photos, know where we are, buy stuff, play, buy tickets, pay services, watch movies, listen to music, read, work and make phone calls. With such activities, we spend even more time on the phone and we rarely use it consciously or wisely.

